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We can get more of those if we get less of these. This mind-boggling budget battle can be beaten. The question is, how much can we get from this? Of course, the main reason for a WeDo 2. However, the functionality and usability of the technology can have an enhancing baring on all sorts of curriculum areas. Integrating the WeDo 2. As much as we would like to widen our understanding of using WeDo 2. Exploring the deepest reaches of our galaxy can be an incredibly immersive experience.
Imagine adding the experience of building a Moon Base with your own robot!! Guided Project 17 Moon Base takes the children through how to build and programs their own Moon Rover that can complete simple building tasks.
The links to science and mathematics are obvious. However, this stimulus could be the platform for historical space race learning. It could spur on some creative writing. Before you know it, the classroom can become a moon base! Another widely embedded topic concentrates on Dinosaurs!
Children can use WeDo 2. The fact of the matter is, I have barely scratched the surface of what a WeDo 2. All of the other benefits are a bonus. It is an investment that is truly worth every penny from your resource budget. Through Guided Project 8 Sort to Recycle , learners can explore how rubbish is sorted to aid in reducing the amount of waste that is discarded by building and programming their own sorting machine.
The scientific and mathematical links are fairly obvious, however, engaging in this task will also have a barring on PSHE. The result is a roaming robot that functions like a remote control car. In turn, this could be a spring board for conversations about old and new toys; the science of speed and friction; simple instruction tasks as well as the obvious mathematical links. Guided Project 3 Robust Structures , enables the children to build earthquake simulators.
Guided Project 6 Preventing Flooding gives the children a detailed understanding of how to reduce the impact of water erosion. Guided Project 7 Drop and Rescue gives valuable insight into how rescue teams deal with the aftermath of a Natural Disaster and drop materials into a dangerous areas.
Picking any of these projects can have meaningful links to Science, Geography and History as well as providing further awareness about the harsh reality of Natural Disasters. By programming the little light on the WeDo 2. Guided Project 19 Send Messages guides the children through the task and teaches them how to dot and dash out letters. Children can use this stimulus to translate messages that were sent during the Second World War.
The subject of communication can then be a platform for wider social discussions around freedom of speech and so on. Learning about the unexplored depths of the sea can be enriched by Open Project 14 Cleaning the Oceans. This project teaches children about the importance of keeping our oceans clean by tasking them to create a device that can collect rubbish from the surface of water. Again, the scientific aspects of this project are fairly apparent.
However, mathematics plays an important role in the task. The device will have to size up the materials which will take a fair knowledge of shape and volume. Geography and Social Studies can also be meaningfully interwoven into this kind of project. Finally, Open Project 24 Animal Senses deepens a learners understanding of how animals perceive the environment around them.
Ultimately, this kind of learning can provide a higher level understanding of animal biology. However, the subject has a baring on Geography as well. Key Stage One usually , think about themselves and in particular their emotions. What makes them happy and what makes them sad. Open Project 22 Emotional Design might just provide a platform for many children to begin expressing themselves.
The project tasks children to build and program a robot that can interact with people. Through this, they will explore how robots can create positive emotions in everyday situations. This self-reflection has an obvious connection to PSHE but I would also say that it has a baring in Science as well as being a good platform for even very young children to discuss the advancement of technology within our world.
Some of the deepest thinkers of science, mathematics and philosophy are associated with Ancient Greek History. Traffic Lights are programmed to solve the problem of traffic. Sat Navs are programmed to solve the problem of Navigation. I could go on. Inventing programs to solve problems is very similar to inventing devices or processes. Therefore, engaging children with a blank programming project and posing a problem is meaningfully linked to Ancient Greek thinkers. Can the children build a robot that moves an object from one side of the room to another?
Can the children build a device that flashes at them every time someone walks into the room? Can they make a shutter that dispenses Hamster food to the classroom pet every hour?
Being inquisitive and creative is the next logical step for any WeDo 2. Although all of the aforementioned projects incite creativity in some way, starting with a blank project demands the deepest thinking skills.